Features
Update your Virtual Production Content Quick and Easy
UNREMOTE2 is an online web app that allows you to manage the content of your Virtual Production Show, easily and with no technical knowledge.
UNREMOTE2 uses a very easy to use online interface and a LIVE Window that sends all the data to custom Unreal Engine Blueprints that display the data.
Targeted at TV Stations and Youtubers with online shows that want to update their programs in a very friendly way.
Access from Your Phone, Tablet or Computer
You can use UNREMOTE2 from any kind of devices, anywhere in the world. Computer, tablet or phone, whatever is more convenient for you.
Manage the content of your programs easily from office or home (or beach).
You still need to be connected to the same network as Unreal Engine to launch the LIVE Session. It makes sense, right?
Made with Top Web Technologies
UNREMOTE2 uses advanced web technologies to guarantee speed, power and security. UNREMOTE2 uses:
- Laravel, a robust PHP Framework, together with Livewire for server side interactivity.
- MySQL, one of the most popular databases for web.
- Tailwind CSS, a powerful and versatile CSS framework.
- jQuery, for client side interactivity.
And, of course... the one and only... Unreal Engine.
Manage Teams and Users Easily
Every user in UNREMOTE2 belongs to a Team, and each team can create many shows and programs inside that show.
For example, you can create a Formula 1 show, or Football, or Elections. Then assign users to each show and create programs for each weekly streamming.
Users have different roles which allows a very flexible and controllable access to the app.
Customize and Edit Your Data
UNREMOTE2 allows you to create custom fields for the data you need so every data type matches your needs perfectly.
You can create custom text, image or boolean fields. You can also select Actors inside Unreal Engine, something very useful to create, for instance, a Camera Control section.
And you can even create relationships between data types. For instance, if a Driver belongs to a Team, all the data from the Team will be available with each driver.
Connect to Unreal Engine and Run Your Show
With the LIVE window you can connect to Unreal Engine with a very intuituve interface, send all the data and run your show from a phone, tablet or computer.
Create sections that connect to custom made Blueprints to display the data.
Activate and deactivate sections to show data tables, load images, control cameras and anything you want.
FAQs
About Me
VFX+VP Supervisor & Developer
I am Jesús Diez Pérez, developer of UNREMOTE2.
I´m also a Visual Effects Supervisor, Compositor and Pipeline Developer, working in some of the biggest studios in the World: Weta Digital, Industrial Light & Magic, MPC, Method Studios, Animal Logic, Aardman Animation.
Beyond VFX, I have supervised Virtual Production shooting of films with LED volumes in Orca, one of the top companies in Spain.
Take a look at my demo reel.
Unreal Engine Official Instructor
I have devoted my last years of experience to realtime technologies, using Unreal Engine.
Mostly focused on the Film and TV industries, I have supervised shootings made with LED volumes (with 3D, projections and greenscreen content), realtime camera and postprocessing, working in previs and final shooting.
I also own a Youtube channel where I share tips and tutorials on Virtual Production with Unreal Engine. Check it out!
Scriptwriter & Film Director
One of my biggest passions is filmmaking. I have writen dozens of short films, some of them I have myself produced, directed and postproduced, controlling the entire proces from begining to end.
I have written several films scripts, ranging from horror, to comedy and feel good drama. Some of them being considered at the moment by established production companies.
You can check my filmmaking demo reel and all my films in my Youtube channel.